Whenever I tell someone I'm a game designer, or that I'm
studying game design I always seem to encounter a strange reply. I find that
once I say the words “Game Designer” people will respond with a comment about
programming as a career, or an amazing idea for an App or game they've come up
with.
Of cause, there’s nothing wrong with these types of
responses, the person I'm speaking to is interested in what I'm doing, but it does
show us something else; that most people don’t really know what a game designer
does.
The common opinion seems to oscillate between thinking of game
designers as just programmers for games, or as an idea generating machine that comes
up with a cool story and then grabs a bunch of programmers and artists to make
that idea happen.
Unfortunately neither of these descriptions comes close to what
game designers actually do; though if someone wants to employ me to shout ideas
at them and then get paid please get in touch ASAP.
What does a game designer actually do then?
The most succinct description I've heard and found to be
true in my experience is that a game designer crafts the experience of a game. That
at its most basic, the role of the game designer is to create the internal
systems, mechanics and spaces of a game so that they will do what they’re meant
to do when a player experiences them.
A fairly simple explanation, but creating an experience is
not as easy as you might think.
It doesn't mean just saying that you want to make a scary game. It means that if you want something to scare the player you
need to know how to scare them and when. You need to create everything in the game towards that end.
From the lights, to the enemies, to the player’s tools, to what every room the
player enters looks like and sounds like.
To put it another way, lets apply the role of a game
designer into the role of a film production:
A game designer is the director, but they also write the
screen play, they’re also the casting agent, the set designer, the camera man
and the editor.
And if you’re in a small game development team then you can
also be the storyboard artists, the set builders, the audio engineers and producer
and even the actors.
So really it’s a complicated job with long hours and a lot of
difficult work, but at the end of the day it’s a hugely rewarding career.